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Devlog
Bug fix for Dead Heat Winter Build: 21-1-24
January 21, 2024
by
Saxon Software
6
#changelog
Hi all New small bug fix for Dead Heat is now live! Change log: >Extended black bars to the pickup selection screen to make text more readable. >Fixed issue with Lilith dialogue in the alleyway. >Fixe...
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January update 15-1-24
January 15, 2024
by
Saxon Software
7
#devlog
Hi all Bug fix for the latest release of the Dead Heat Demo is now out! Change log: >Added Finnegans Bar access to Hell's Kitchen. >Fixed issue with gate door not working in Tutorial Level 3. Key for...
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Winter Build 2023: Foundation Improvements
December 25, 2023
by
Saxon Software
5
#devlog
Hello all. We've come to the end of another year and another update cycle. This time we have updated a significant amount of the demo to bring the foundation mechanics up to working order. Major Impro...
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Dead Heat: Spring Build 29-3-23
March 29, 2023
by
Saxon Software
5
Hi everyone. We've just released a new update to Dead Heat for Spring. This version includes the interrogation dialogue in preparation for the evidence board. This comes with some bug fixes to the dia...
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Bug fix for Dead Heat: Winter Build 26-2-2023
February 26, 2023
by
Saxon Software
2
Bug fix for Dead Heat: Winter Build 26-2-2023 >Enemies will now appear when loading the tutorial from a save. >Leon's Apartment safe soft lock has now been fixed. Make sure to replace your previous fi...
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Bug fix for Dead Heat: Winter Build 20-2-2023
February 20, 2023
by
Saxon Software
4
Bug fix for Dead Heat: Winter Build 20-2-2023 >Fixed the door glitch where you may not appear on the other side of the door. >Fixed issue with items not working when picking them back up after drop >A...
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It's been a long time.
March 13, 2022
by
Saxon Software
5
#devlog
Hello everyone This one is going to be a little off the cuff. We've been gone for a long time, and the reasons for why are numerous. The project had another stall since the last devlog, leading to som...
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Neon Noir
February 15, 2021
by
Saxon Software
#Devlog
Hello everyone and welcome to our end of week devlog. We've been off for a while, taking the last week to regroup and take a rest after some issues with the core systems. We are still resolving the is...
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Close to the finish line.
January 24, 2021
by
Saxon Software
#devlog
Hello everyone and welcome to our end of week devlog for Dead Heat. We're getting very close to the finish line now. This week we have finished off Sonja's Apartment, made progress on the new systems...
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A New Home
January 17, 2021
by
Saxon Software
#devlog
Hello everyone and welcome to our end of week devlog for Dead Heat This week we have been working on integrating the apartment area into the game. Compiling all the smaller elements into the level an...
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Rainswept Alleyways
January 10, 2021
by
Saxon Software
#Devlog
Hello everyone and welcome to our first devlog of 2021! We're kicking off the year with the addition of something that I have wanted for a very long while, even back when the project was 2D. Rainswept...
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Woodgrain and Wardrobes
December 07, 2020
by
Saxon Software
#Devlog
Hello everyone! Welcome to our end of week devlog for Dead Heat. This week will be a short one. We have been working on finishing up the larger objects and furniture in Sonja's Apartment and planning...
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Drafts and Decor
November 29, 2020
by
Saxon Software
#Devlog
Hello everyone and welcome to our end of week devlog! This weeks focus was on script writing and Sonja's Apartment. Sonja's Apartment is coming along nicely. The evidence board; which for the longest...
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A Walk through the Kitchen
November 15, 2020
by
Saxon Software
#devlog
Salutations Ladies and Gentlemen. Welcome to another end of week devlog for Dead Heat! This week, the Hell's Kitchen area was finished and I got to dive into my favourite element of level design; the...
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Hell's Kitchen Updates
November 08, 2020
by
Saxon Software
1
#devlog, #end of week devlog
Salutations, buds. Welcome to our end of week devlog for Dead Heat. This week will be a short one as I took off a few days for my Birthday. It also provided a good few days to rest after the manic nat...
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Apartment Updates
November 01, 2020
by
Saxon Software
#devlog
Hello everyone and welcome to our end of week devlog! This week has been truly something. After weeks of work, we were not able to meet the Halloween deadline, which is for the best as we can now give...
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Halloween Special Delay
October 28, 2020
by
Saxon Software
Hello everyone. This is a bit of a different devlog, just to let you all know what has happened in the last week. The plan for Halloween was, at first, going to be an early release of Dead Heat's demo...
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Corsets & Crowdfunding
October 11, 2020
by
Saxon Software
#Devlog, #Patreon, #End of week devlog
Hello everyone and welcome to our end of week devlog! It's good to be back on a normal schedule again! This week has seen the end of the refactoring process! The new robust systems will be merged in w...
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The Dead Silence
October 07, 2020
by
Saxon Software
#7/10/2020
Hello everyone! It's been a long time since I sent out a devlog like this and given all the developments that have happened since last time it is HIGH TIME I let all you wonderful people know just wh...
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WIP Demo Phase I IX Release
December 09, 2019
by
Saxon Software
1
#devlog
Hello everyone and welcome to our end of week devlog for Dead Heat. This new update includes: Black Widow Reputation Randomised Bishop Behaviours New dialogue interrupts Yesterday, we released v0.9 of...
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WIP Demo Phase I.IX: Progress
November 25, 2019
by
Saxon Software
#Devlog
Hello everyone and welcome to our end of week devlog for Dead Heat! We haven't done a devlog since Halloween, so we are well overdue for one. And we have a ton of progress to look over. We planned to...
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WIP Demo Phase I VIII: Noir Narration
October 27, 2019
by
Saxon Software
#Devlog
Hello everyone and welcome to our end of week update for Dead Heat! It's been a while since we have had an update, I'm afraid. Personal reasons and responsibilities, as well as the finances for furthe...
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WIP Demo Phase I VII: Dirty Cop
October 06, 2019
by
Saxon Software
#Dirty Cop, #Devlog
Hello everyone and welcome to our short end of week update for Dead Heat! This week, we have been gathering new equipment, working on a new model for Glen Bishop and finishing the first released draft...
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WIP Demo Phase VI-VII: Bugs and Upgrades
September 22, 2019
by
Saxon Software
#Demo Update, #Devlog
Hello everyone and welcome to not an end of week update, but a new demo update log for Dead Heat. Last week, we opened up the discord for all fans of the project to join for regular updates on the gam...
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WIP Demo Phase V-VI: Welcome to the Discord!
September 15, 2019
by
Saxon Software
1
#devlog
Hello everyone and welcome to our end of week devlog for Dead Heat! This week will be a short one, as I have been busy with freshers week in University and debugging the current build of the demo. How...
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WIP Demo Phase IV - V
September 08, 2019
by
Saxon Software
#Devlog
Hello everyone and welcome to this end of week update for Dead Heat! We apologize for the lateness of the devlog, Sunday was taken up with personal matters and Monday was spent working on some of the...
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WIP Demo Update 0.4: Better Directions
August 25, 2019
by
Saxon Software
#Devlog
Hello everyone and welcome to our end of week devlog for Dead Heat! This week began with the fix of a minor error with Sonja's model. Her older model (1.03) had a slight error with her earrings. They...
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WIP Demo Updates 0.1 - 0.3 Overview
August 18, 2019
by
Saxon Software
Hello everyone and welcome to our end of week devlog for Dead Heat! This week has been a particularly busy and interesting week for us. We released our WIP demo last Sunday and have been constantly up...
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WIP Demo Phase I
August 11, 2019
by
Saxon Software
#Devlog, #WIP Demo
Hello everyone and welcome to a very special devlog for Dead Heat. For the past year, we have made great progress moving away from our old 2D demo made in Game Maker, to a new demo that better represe...
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Cleanup
August 04, 2019
by
Saxon Software
1
#04/08/2019, #Devlog
Hello everyone and welcome to our end of week devlog for Dead Heat. This week, we focused on a little bit of clean up in preparation for releasing a WIP demo for Dead Heat for everyone to try and get...
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Lilith Troy
July 21, 2019
by
Saxon Software
1
#devlog, #21-7-2019
Hello everyone and welcome to our end of week devlog for Dead Heat. This week, we made some great progress with Lilith Troy's model, and finishing up work on the apartment level. Lilith's model has se...
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Lilith's New Skin
July 07, 2019
by
Saxon Software
#7-7-2019, #devlog
Hello everyone and welcome to our end of week devlog for Dead Heat! This week we have made progress on Lilith's new skin. laying out the base of her body texture which will have more detail added in t...
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At the controls
June 23, 2019
by
Saxon Software
1
#23/6/2019, #devlog, #controls
Hello everyone and welcome to our end of week devlog for Dead Heat This week we have been working on more technical elements with the game. Fixing up control and settings options for the player and wo...
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Skirts and Substitution
June 10, 2019
by
Saxon Software
#End of week devlog, #devlog
Hello everyone and welcome to our end of week devlog for Dead Heat. This week and last we worked on giving Sonja's skirt cloth physics, Adding in Lilith as a companion, returning character switching a...
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Bones
May 27, 2019
by
Saxon Software
#26/5/2019, #devlog
Hello everyone and welcome to our end of week devlog for Dead Heat. This week was focused on Sonja and Lilith's bone setup for future animations. Before now, the girls were using Mixamo bone animation...
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Looking back
May 19, 2019
by
Saxon Software
#19/5/2019, #devlog
Hello everyone and welcome to our end of week devlog. This will be a rather short devlog since this week has been more about beta testing for the new animated backgrounds. Adventure Creator did not or...
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New Look for Lilith
May 12, 2019
by
Saxon Software
#12/5/2019, #Devlog
Hello everyone and welcome to our end of week devlog for Dead Heat! This week, we focused on Lilith. Her original design is one that most who follow our project are familiar with, but the truth is tha...
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Sonja Vargas
May 05, 2019
by
Saxon Software
1
#End of week devlog, #devlog, #5/5/2019
Hello everyone, and welcome to our end of week update for Dead Heat. This week, we were able to get back all of our lost progress from the ransomware attack. We can now continue adding in new features...
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Moving Into the Apartment
April 28, 2019
by
Saxon Software
Hello everyone and welcome to this weeks devlog! This week, we have been working on Leon's apartment. Before the hack, we had all of our grey box items and reference cams in place for the background i...
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Rebuilding
April 22, 2019
by
Saxon Software
#21/04/2019, #devlog
Hello there and welcome to a short end of week devlog for Dead Heat. A lot has happened in the past couple of weeks. We have been working on rigging our Sonja model up and moving her around her new 3...
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EGX Rezzed
April 07, 2019
by
Saxon Software
#Devlog, #7/04/2019, #EGX
Hello everyone and welcome to our end of week devlog for Dead Heat. This has been one hell of a week for us! So let's get to it! I (Lee) traveled to EGX Rezzed at the tobacco docks in London on Thur...
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A New Dimension
March 24, 2019
by
Saxon Software
#Devlog, #24/03/2019, #3D
Hello everyone and welcome to our weekly devlog for Dead Heat! Without question, this has been one of the most productive weeks we have ever had. So let's get into it. First and foremost. We are well...
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Friends, New & Old.
March 18, 2019
by
Saxon Software
#Devlog, #18/03/2019
Hello Everyone and welcome to our end of week Devlog for Dead Heat. And we have one hell of an update this week! The week got off to a pretty dire start as we suffered an issue with the build that alm...
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Interrogation Time
March 11, 2019
by
Saxon Software
#Devlog, #10/3/2019
Hello everyone and welcome to our end of week Devlog. It'll be a brief one this week. The week began with the addition of connectivity to the evidence board, connecting different pieces of evidence to...
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Suspected Issues
March 03, 2019
by
Saxon Software
#Devlog, #3/3/2019, #Evidence Board
Hello everyone and welcome to this weeks devlog. This week was spent working on the evidence board, building new systems and working out issues and bugs. This week started with the implementation of...
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Problems and Solutions
February 25, 2019
by
Saxon Software
#Evidence Board, #Devlog, #24/2/19
Hi everyone and welcome to our end of week Devlog. This devlog will be shorter than the previous one as this will mostly be an update on the state of the evidence board. The week began with the assemb...
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A Case for the Board
February 17, 2019
by
Saxon Software
1
#Evidence Board, #Devlog, #17/2/19
Hello Everyone. Welcome to our Sunday devlog. This week has been very important to the project as this is where we lay the groundwork for the evidence analysis system. One of the four core mechanics o...
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Intractable text
February 10, 2019
by
Saxon Software
1
#10/02/2019, #devlog, #Highlight text
Hello everyone and welcome to our weekly Devlog! Last Sunday. We talked about the conversation system and how it is a representation of Noir dialogue. This week, we worked to bring the system to life...
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Shadows & Subterfuge
February 03, 2019
by
Saxon Software
2
#3/2/19, #devlog, #Conversation System
Happy Sunday everyone and welcome to our weekly update on Dead Heat! Shadow Issues This week has seen a lot of issues, mainly with the implementation of shadows. Originally, we thought that this would...
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Our New Devlog
January 27, 2019
by
Saxon Software
1
#Devlog
This will be the first in a new running devlog for Dead Heat. Updated every Sunday and discussing our progress that week. What we have accomplished and how it will fit into the game. This will be for...
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